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Units | Skills - Active Skills - Rage Shield | Gallery | 1-100 | 101-200 | 201-300 | 301-400 | 401-500 | 501-600


Rage Shield

Skill Level Skill Description Cooldown
1 Active unit's ATK is increased by 5% for every 5% HP lost, for 2 turns. Capped at 20%. 9
2 Active unit's ATK is increased by 5.5% for every 5% HP lost, for 2 turns. Capped at 20%. 9
3 Active unit's ATK is increased by 6% for every 5% HP lost, for 2 turns. Capped at 20%. 9
4 Active unit's ATK is increased by 6.5% for every 5% HP lost, for 2 turns. Capped at 20%. 9
5 Active unit's ATK is increased by 7% for every 5% HP lost, for 2 turns. Capped at 20%. 9

Units with this skill: 320i 321i

Rage Shield II

Skill Level Skill Description Cooldown
1 Active unit's ATK is increased by 5% for every 5% HP lost, for 3 turns. Capped at 30%. 9
2 Active unit's ATK is increased by 5.5% for every 5% HP lost, for 3 turns. Capped at 30%. 9
3 Active unit's ATK is increased by 6% for every 5% HP lost, for 3 turns. Capped at 30%. 9
4 Active unit's ATK is increased by 6.5% for every 5% HP lost, for 3 turns. Capped at 30%. 9
5 Active unit's ATK is increased by 7% for every 5% HP lost, for 3 turns. Capped at 30%. 9

Units with this skill: 322i


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